DevTeach XNA SPECIAL EFFECTS Contest Sponsor by
Visit Imagine Cup for details on the different technology competitions which also includes game development. Students who participating in the DevTeach XNA Special Effects Development Contest are encouraged to also participate in Imagine Cup
Projects are due November 29 at 3:00PM
Invitation
All XNA developer teams and individual XNA developers are invited to develop and show off their best XNA special effects. To participate, register now and submit your XNA project to the DevTech conference panel for the best special effect award. Anybody is welcome to enter the contest or to attend the presentation. You do not need to be registered as a DevTeach conference member to attend or participate in the DevTeach XNA Game Development Contest.
Event Time, Date, and Location
- Please register now to be eligible to win.
- Projects are due November 29 at 3:00PM
- The game projects will be presented and viewed Thursday Nov. 29 at 6:00pm to 7:00pm.
- Anyone is welcome to attend this event at the Sheraton Vancouver Wall Centre.
- The DevTeach conference room number will be posted later.
- Project upload details will be provided to registrants November 26.
Awards
- $300 1st Prize
- $200 2nd Prize
Judges
- Beth Dillon, former editor of GameCareerGuide.com and freelance writer for Gamasutra.
- Andy Dunn (aka The Zman) – XNA MVP and owner of theZbuffer.com
- John Bristowe, Developer Advisor for Microsoft Canada
- Pat McGee, co-author of the Microsoft XNA Game Studio Creator's Guide
Points will be awarded for
- functional quality
- visual quality
- originality
- unique special effects
- downloadable documentation provided that explains how to develop and implement the special effects included in your game. Of course, completeness and understandability are major components for your documentation.
Contest rules
- Your project must use the following XNA framework as a foundation which is downloadable
- Your XNA game project must be submitted on or before Nov. 29th 3:00 PM Pacific Time.
- Aside from using the XNA game framework provided you or your team must have authored all other source code in the game.
- You or your team must be legal owner of all artwork in the project submitted or you must have legal permission to make all files available in your game project available as a download. Your game project will be posted online.
- By submitting your source code you grant us the right to freely distribute it
- Your game must use the following XNA framework as a foundation which is downloadable here. (This link is identical to the link listed at the top right of this page).
- You may submit your entry as part of a team and there is no limit on the number of persons on your team.
- To be eligible for the 1st Prize you must not be a DevTeach conference speaker or organizer.
- To be eligible for the 2nd Prize you may be a DevTeach conference speaker or organizer but you must not be a speaker in the XNA track.
- To be eligible for any prize you must not participate in judging the games.
- You do not need to be present at the game project demonstration event but you must submit your game project by November 29th at 3:00PM.
Starter Page
Judges Bio
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